SurvivAnt provides a spin on traditional RTS games, based on the idea of having indirect control of your units while also combining different phases of a gameplay - gathering resources and improving your units during daytime, and defending the anthill from waves of enemies each night.
Our game contains 1 map, where you have to survive 3 nights of enemy raids, with randomly placed resources to harvest, and a upgrade tree including both passive skills and active skills that are used during the defense phase.
The game was created as a project for game development class at Faculty of Informatics Masaryk University (FI:PV255) in the fall 2016 semester by a team of three people consisting of Pavel Kouřil, Ľuboš Hyžák and Jakub Medvecký-Heretik.
The latest available version is 1.1.0, released on 12th October 2017. The game is available only for 64-bit Windows machines.
For 64-bit Windows, 24MB
Several game-changing changes from the last version. Also, built with new Unity.
This is the last public build of the game for foreseable future. We are currently overhauling the game to make it into a much better product - and most importantly, into a complete game. If you have any feedback, we would love to hear it, as it can help us with the direction the game takes next!
Initial release as a final assignment for the PV255 class at Masaryk University.
Do you like or game? Or hate it? Do you have any feedback you want to share? We'd love to hear your opinions and ideas!
You can contact us at firstname.lastname@example.org or email@example.com. We'll definitely write back to you!